Sport and gamification report 2020
Leaders sport and gamification report 2020 outlines the concept game theory explaining how it has been used in teaching and positive behavioural training, [...]
The LaLiga Santander coronavirus esports challenge report
Much has been reported about the lack of competitive sport during the coronavirus (Covid-19) crisis and the gap this has [...]
Emerging technologies in sports report – 2020
Cap Gemini's emerging technologies in sports report - 2020 explores how emerging digital technologies are offering exciting new ways to enjoy sport, [...]
The sports industry outlook report 2020
Deloitte's sports industry outlook report 2020 predicts the trends that they believe will dominate and disrupt the sports industry over the next [...]
Global Esports Market Report 2020
Newzoo's annual Global Esports Market Report 2020 aims to give a reliable and realistic overview of the current status and [...]
How to engage the continously changing fluid fan
The Sports Innovation Lab's latest report, how to engage the continuously changing fluid fan, reflects on the fact that sport [...]
Global gaming personas audience report 2020
GlobalWebIndex's global gaming personas audience report 2020 provides a segmentation to help explain the profile, attitudes and behaviours of six gamer [...]
US and China Gamer Motivation Study – January 2020
Newzoo's US and China Gamer Motivation Study - January 2020 includes high-level findings behind viewing and gaming behaviour, how motivations differ per [...]
Useful streaming, gaming and esports statistics and charts
As esports matures it attracts increased attention from established agencies and sees the birth of new ones. The demand for [...]















