Sport online research report 2016
Repucom's (now Nielsen Sport) 'Sport online research report 2016' examines the rise of esports and what it means for brands [...]
Secret Group appoint Strive Sponsorship to support partnership strategy
Strive Sponsorship has continued to grow its client list after being appointed by the Secret Group, best known for its Secret [...]
What are the opportunities within esports for brands and rightsholders?
The University of Salford Centre for Sports Business, in collaboration with The Digital Cluster and World Gaming Executives hosted a one-day [...]
SuperData’s Digital Games and Interactive Media 2016 Report
Interactive entertainment generated $91 billion in revenues in 2016. Highlights of SuperData's Digital Games and Interactive Media 2016 Report include: [...]
The Future Games Summit, London, 23-24th November 2016
The Future Games Summit is a brand new two-day conference which will examine current and future trends across the entire [...]
Why blue-chip brands have been slow to sponsor esports
When will blue-chip brands get seriously involved in esports? This question is being posed at every industry conference, podcast and [...]
Esports and the Future of Sport
The University of Salford Centre for Sports Business, in collaboration with The Digital Cluster (part of CARe), and World Gaming Executives is hosting a one-day symposium [...]
Digital Sport Summit: Digital Disruption in the Sports Industry
The Digital Sport Summit 2016 brings together leaders involved with digital within the sports industry for a day of inspiration [...]
Esports – a threat, or an opportunity, for traditional sports?
As competition for people's attention intensifies and each new generation's media consumption habits change, digital media has become the new norm [...]















