Research reports

/Research reports

The European esports report – high engagement and even higher potential

PayPal and Newzoo have produced the European esports report - high engagement and even higher potential which examines the European esports [...]

The value of esports in the UK report

Ukie, the trade body for the UK games and interactive entertainment industry, has produced the value of esports in the [...]

Gaming and esports – the next generation report 2020

YouGov's Gaming and esports - the next generation report 2020 summarises the preferences and behaviours of gamers (e.g. whether they play [...]

European sports fan research report 2020

If you're after a European sports fan research report, YouGov's 'The many faces of sports fans across Europe' is a [...]

Key ways to engage one of Asia’s fastest growing gaming audiences

Niko Partners' Play like a girl: Key ways to engage one of Asia’s fastest-growing gaming audiences report explores the significant player growth [...]

Advertising opportunities in gaming

WARC's advertising opportunities in gaming report aggregates research from an array of sources with a focus on the application of [...]

The global games market report 2020

Newzoo's global games market report 2020 features a detailed breakdown of the games market in terms of revenue and gamer [...]

The mobile and tablet gaming report 2020

NPD’s mobile and tablet gaming report 2020 examines the current state of the US and Canadian mobile gaming market, including [...]

COVID-19 impact on video game streaming audiences report

The COVID-19 pandemic has seen the world of real-life events grind to a halt.  Whilst sport has experienced a major downturn [...]

Travis Scott and Fortnite: Astronomical – music and gaming event report

Epic Games, and their popular video game Fortnite, are well known for bringing fans passion points together in a fusion of [...]