Sport and gamification report 2020
Leaders sport and gamification report 2020 outlines the concept game theory explaining how it has been used in teaching and positive behavioural training,…
Leaders sport and gamification report 2020 outlines the concept game theory explaining how it has been used in teaching and positive behavioural training,…
Much has been reported about the lack of competitive sport during the coronavirus (Covid-19) crisis and the gap this has…
Cap Gemini's emerging technologies in sports report - 2020 explores how emerging digital technologies are offering exciting new ways to enjoy sport,…
Newzoo's annual Global Esports Market Report 2020 aims to give a reliable and realistic overview of the current status and…
The Sports Innovation Lab's latest report, how to engage the continuously changing fluid fan, reflects on the fact that sport…
GlobalWebIndex's global gaming personas audience report 2020 provides a segmentation to help explain the profile, attitudes and behaviours of six gamer…
Newzoo's US and China Gamer Motivation Study - January 2020 includes high-level findings behind viewing and gaming behaviour, how motivations differ per…
Tracxn is an AI + human-driven investment deal discovery platform that tracks innovative companies across 300+ technology sectors and 30+ countries,…
The Association of Summer Olympic International Federations (ASOIF) esports report examines what the main drivers are behind Summer Olympic International…
Canaccord Genuity Capital Markets produced two reports pertaining to the esports investment landscape in 2019, The Esports Investment Landscape 2019…