Gaming marketing insights report

Facebook’s gaming marketing insights report provides research into player behaviour, their motivations, preferences and habits. It illustrates the increasingly important role of community, especially in the current landscape post-COVID. Finally, it takes a broader look at general consumer behaviour and how, in a world that’s becoming increasingly platform agnostic, marketers must meet the players where they are.

The main gaming marketing insights gleaned from the research were:

  1. 2020 brought new and different gamers
    • The number of people playing mobile games significantly increased across the globe as a result of COVID-19 e.g. in Q2-Q4 in the UK, the number of mobile gamers grew by 50% or 8.6m people
    • The increase doesn’t seem temporary
    • Many mobile gamers who started playing after the initial COVID-19 outbreak are still playing today
    • 70% of people report spending more time on mobile devices
  2. Demographics, behaviors, and preferences change
    • New mobile gamers (people who started playing after the COVID outbreak) are significantly younger than existing players (people who were playing before) in the US, UK and Germany
    • New mobile gamers show more “core” behaviors in terms of genre preferences, engagement, and propensity to play non-mobile games
    • South Korea is an anomaly; new mobile gamers are older and prefer more casual genres
    • Familiarity is becoming increasingly important for mobile game discovery with only a quarter (or less) of people saying they’ve tried mobile games they’ve never heard of
    • Community activities outside of gameplay increased throughout 2020 with streaming platforms seeing record viewing hours
    • New mobile gamers still prefer to play solo, but they’re more likely to engage with multiplayer and social features than existing players
  3. Purchasing behavior shifts
    • In all countries, new mobile gamers spend more money in-game than existing players
    • Existing gamers are more engaged than before COVID-19, yet less likely to report spending money on mobile games compared to before the outbreak
    • Online purchases grew as consumers expressed concern about going into physical stores

Click here to read the full gaming marketing insights report.

If you’re looking for advice from a gaming and/or esports agency, Strive Sponsorship can help. Contact us for sports, gaming, and esports strategy, sponsorship, commercial, content, operations, investment, and communications consultancy services.

Strive Staff:
Related Post